The groupings / Communication Services / Video Games
Video Games
10 companies across the library’s three pools, one row each. The columns are the line items this kind of business is read on; each header names its basis, and the margins and returns are medians over each company’s readable record — the through-cycle level, never one year’s print. Rows open largest first by latest-year revenue, and every column sorts both ways — the re-ordering is the reader’s own act, and a sorted view keeps its order in the address bar. The company stays in view as the columns scroll. A dash is a figure that could not be read; n/a is one that does not apply to that member; both sit at the back of a sorted column.
From the latest filings · data as of August 17, 2026.
As a group: median revenue $4.0B; median gross margin 54.9%; median operating margin 19.6%; median owner earnings $1.3B; median return on invested capital 18.4%; 7 of 9 hold net cash. Medians of this table’s own columns, over the members each applies to · data as of August 17, 2026.
| latest fiscal year, USD | median over the record | median over the record | op. cash − maintenance capex · latest FY, USD | after tax · median over the record | debt − cash & ST investments · latest FY, USD | ||||
|---|---|---|---|---|---|---|---|---|---|
| NTES | NetEase Inc. | Video Games | $16.7B | 55.5% | 25.0% | $7.4B | 22.0% | +$10.3B cash | |
| 7974 | Nintendo | Video Games | $14.6B | 52.1% · 4y | 25.6% | $1.7B | — | — | |
| EA | Electronic Arts | Video Games | $7.5B | 75.2% | 20.1% | $2.3B | 19.0% | +$1.4B cash | |
| TTWO | Take-Two Interactive | Video Games | $6.7B | 50.0% | 6.3% | $462M | 18.4% | $541M | |
| RBLX | Roblox Corporation | Video Games | $4.9B | 75.9% | -28.8% | $1.6B | -246.9% · 3y | +$2.1B cash | |
| 9766 | Konami Group | Video Games | $3.1B | 44.4% · 4y | 19.1% | — | 28.8% | +$1.8B cash | |
| 3659 | Nexon | Video Games | $3.0B | 69.5% · 4y | 30.6% | $1.0B | 14.9% | +$2.8B cash | |
| 9697 | Capcom | Video Games | $1.2B | 55.9% · 4y | 36.9% | $165M | 33.7% | +$377M cash | |
| 2432 | DeNA | Video Games | $932M | 54.2% · 4y | 11.8% | — | 10.4% | +$568M cash | |
| GCL | GCL Global Holdings Ltd | Video Games | $239M | 29.2% | -0.1% | ($11M) | -9.5% | $17M |
Every figure is recomputed from the company’s own SEC or EDINET filings, the same way as on its page; the columns name facts, weigh nothing, and form no rank. Foreign filers are stated in US dollars at the dated reference rate (as of 2026-08-20) so each money column sorts on one basis; their own pages keep the records as filed. A foreign filer whose conversion terms are missing shows its money as filed and sorts to the back of the column — never a guessed conversion. Ratios and margins are currency-free.